Monday, November 26, 2012

Struts2 Interceptors


Struts2 provides very powerful mechanism of controlling a request using Interceptors. Interceptors are responsible for most of the request processing. They are invoked by the controller before and after invoking action, thus they sits between the controller and action. Interceptors performs tasks such as Logging, Validation, File Upload, Double-submit guard etc.



lifecycle of Struts2 framework

- Request is generated by user and sent to Servlet container.
- Servlet container invokes FilterDispatcher filter which in turn determines appropriate action.
- One by one Intercetors are applied before calling the Action. Interceptors performs tasks such as Logging, Validation, File Upload, Double-submit guard etc.
- Action is executed and the Result is generated by Action.
- The output of Action is rendered in the view (JSP, Velocity, etc) and the result is returned to the user.

Thus the Struts2 Interceptors removes cross cutting tasks such as logging from action components and create cleaner separation of MVC.

Struts2 comes with default list of Interceptors already configured in the application in struts-default.xml file. We can create our own custom Interceptors and plugin into a Struts2 based web application.

Framework creates an object of ActionInvocation that encapsulates the action and all the interceptors configured for that action. Each interceptors are called before the action gets called. Once the action is called and result is generated, each interceptors are again called in reverse order to perform post processing work. Interceptors can alter the workflow of action. It may prevent the execution of action

Reference:viralpatel

Wednesday, November 21, 2012

Abstract classes vs. interfaces

In Java, under what circumstances would you use abstract classes instead of interfaces? When you declare a method as abstract, can other nonabstract methods access it? In general, could you explain what abstract classes are and when you might use them?
Those are all excellent questions: the kind that everyone should ask as they begin to dig deeper into the Java language and object-oriented programming in general Yes, other nonabstract methods can access a method that you declare as abstract. But first, let's look at when to use normal class definitions and when to use interfaces.Then I'll tackle abstract classes.
Class vs. Interface
Some say you should define all classes in terms of interfaces, but I think recommendation seems a bit extreme. I use interfaces when I see that something in my design will change frequently.
For example, the Strategy pattern lets you swap new algorithms and processes into your program without altering the objects that use them. A media player might know how to play CDs, MP3s, and wav files. Of course, you don't want to hardcode those playback algorithms into the player; that will make it difficult to add a new format like AVI.Furthermore, your code will be littered with useless case statements. And to add insult to injury, you will need to update those case statements each time you add a new algorithm.All in all, this is not a very object-oriented way to program.
With the Strategy pattern, you can simply encapsulate the algorithm behind an object.If you do that, you can provide new media plug-ins at any time. Let's call the plug-in class MediaStrategy. That object would have one method: playStream(Stream s). So to add a new algorithm, we simply extend our algorithm class. Now, when the program encounters the new media type, it simply delegates the playing of the stream to our media strategy. Of course, you'll need some plumbing to properly instantiate the algorithm strategies you will need.
This is an excellent place to use an interface. We've used the Strategy pattern, which clearly indicates a place in the design that will change. Thus, you should define the strategy as an interface. You should generally favor interfaces over inheritance when you want an object to have a certain type; in this case, Media Strategy. Relying on inheritance for type identity is dangerous; it locks you into a particular inheritance hierarchy. Java doesn't allow multiple inheritance, so you can't extend something that gives you a useful implementation or more type identity.
Interface vs. abstract class
Choosing interfaces and abstract classes is not an either/or proposition. If you need to change your design, make it an interface. However, you may have abstract classes that provide some default behavior. Abstract classes are excellent candidates inside of application frameworks.
Abstract classes let you define some behaviors; they force your subclasses to provide others. For example, if you have an application framework, an abstract class may provide default services such as event and message handling. Those services allow your application to plug in to your application framework. However, there is some application-specific functionality that only your application can perform. Such functionality might include startup and shutdown tasks, which are often application-dependent. So instead of trying to define that behavior itself, the abstract base class can declare abstract shutdown and startup methods. The base class knows that it needs those methods, but an abstract class lets your class admit that it doesn't know how to perform those actions; it only knows that it must initiate the actions. When it is time to start up, the abstract class can call the startup method. When the base class calls this method, Java calls the method defined by the child class.
Many developers forget that a class that defines an abstract method can call that method as well. Abstract classes are an excellent way to create planned inheritance hierarchies.They're also a good choice for nonleaf classes in class hierarchies.
Reference: JavaWorld